This is a modified version of MultiplayerTime [github] [Nexus]. Like the original, this pauses time in multiplayer if all players on the server would be paused. This version additionally slows down ...
Hello, I want to mention that this build was done on O3DE engine version 22.10 ( I think this was not obvious from the logs ). But after the release of version 23.05 I am able to build the multiplayer ...