Technology must return to its proper place in the classroom — as a supplemental tool rather than the source and summit of ...
As a professor at Harvard, I encourage my students to use AI on every assignment. My students can use AI as a research tool and editor, but AI cannot do the thinking for them. I teach my students how ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
It’s hard to talk about addiction. The American war on drugs has dedicated over half a century to treating addiction like a crime rather than a disease—portraying drug abuse as a moral failing instead ...
CHARLOTTE, N.C. — It was the type of play that Puka Nacua has made look routine this year. Go ball, perfect throw from Matthew Stafford, likely ending in a touchdown to put the Rams up 10 before ...
There were a lot of reasons for developers to be stressed out at this year's Game Developers Conference. Layoffs at EA the day the event started put job insecurity in the air, generative AI's presence ...
Google has detailed the next phase of its 'Living Games' concept: using autonomous AI agents as a core component to support cloud-based game development. Announced at GDC Festival of Gaming, Google ...
Microsoft and Apple have long felt like the Montagues and the Capulets, but lately, it feels like that feud is gradually mellowing into a cordial, mutual understanding — without needing two young ...
"I think that you can make a board game about anything", designer Cole Wehrle tells me. "Now, should you make a game about anything? That's an open question." It's a question many have been asking ...
The thing you need to understand about Fogpiercer is that this deckbuilding roguelike, in which you control a train battling Mad Max-style road bandits, knows the secret joy of artillery. It is one of ...
Attention, gamers: if you thought new titles on top of the endless cavalcade of sequels and remakes were derivative now, wait till you hear about what the game engine maker Unity has got in store.
Making a video game usually means learning to code, working with complex game engines, and spending hours piecing everything together. That is true even for simple casual games. Many aspiring ...